Monday 1 August 2016

Cheap but good advice for gaming in a group

I know a few musicians. One of them posted a piece of advice from Chick Corea and it makes good sense for story games too.

The earliest reference I could find to the origin of the advice was here. I thought about re-writing it to address it to the gamer, but then I remembered how smart you all are. Take his musical advice and riff off it.


1) Play only what you hear.

2) If you don’t hear anything, don’t play anything.

3) Don’t let your fingers and limbs just wander - place them intentionally.

4) Don’t improvise on endlessly - play something with intention, develop it or not, but then end off, take a break.

5) Leave space - create space - intentionally create places where you don’t play.

6) Make your sound blend. Listen to your sound and adjust it to the rest of the band and the room.

7) If you play more than one instrument at a time - like a drum kit or multiple keyboards - make sure they are balanced with one another.

8) Don’t make any of your music mechanically or just through patterns of habit. Create each sound, phrase and piece with choice - deliberately.

9) Guide your choice of what to play by what you like - not by what someone else will think.

10) Use contrast to balance the elements;
high - low
fast - slow
loud - soft
tense - relaxed
dense - sparse

11) Play to make the other musicians sound good. Play things that will make the overall music sound good.

12) Play with a relaxed body. Always release whatever tension you create.

13) Create space - begin, develop and end phrases with intention.

14) Never beat or pound your instrument - play it easily and gracefully.

15) Create space - then place something in it.

16) Use mimicry sparsely - mostly create phrases that contrast with and develop the phrases of other players.

Beautiful stuff.

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