Sunday, 15 June 2014


I'm pretty happy to be playing Siege again this week. My regular gaming group has asked for it and I'm not about to disappoint. It's always a nice feeling to have my own work in demand.

And as a casual call-out, if you're a character sheet designer please get in contact with me. I'd love to have some top quality character sheets for the game available for download.

Thursday, 5 June 2014

Mobile Frame Zero

I like Lego. I like tabletop games. No surprise, then, that I have a copy of Mechaton: Giant Fighty Robots. Also no surprise that I'm part of the g+ community for Mobile Frame Zero.

Last weekend I bought a Lego Mixel set. Now, the Mixels themselves don't interest me but the parts sure do. There's enough in each Mixel to build at least one, sometimes two, Frames. And that's exactly what I did with this Mixel. Unfortunately I only had a red background at the time so the images aren't clear.

A Battle Frame, complete with close combat blades, shoulder gun, and arm blaster.

A Recon Frame, with emphasis on speed and sensor array.

Both of these came from the one Mixel set, and I had some parts left over. If for nothing else, building the Frames was great fun. I think the challenge is to make something that looks like a mech, has features for the game, and which can stand upright on the play space for the duration of a battle.

With a few more kits (like I need an excuse to buy more Lego?) I could create enough for a game. I'm also thinking about how creations like this can be part of Lego FU. But that's for another blog post!