Thursday 21 February 2008

GenCon Oz and Australian Tourism?

Dorky, but ultimately pretty cool. Check out this fansub for GenCon Oz promotion. Kudos to Daniel Perez for it.

The Event Is In!

Indie Games Explosion has been submitted to GenConOz. I'm thrilled! We won't be the only ones running independent games there, but that's the point. We want to be part of it, making the games happen and increasing exposure for the talented and creative types out there who have invested so much into creating these great games.

Sunday 17 February 2008

Nobles? Chilvalry?

So I started thinking about Nobles the other day and realised that there is the possibility that I could do so much more with the game. As it stands, it's a simple card game that covers the battlefield, but the more I think about it, the more I see that I could actually make this into a game about the code of chivalry. It's time to hit the research pages and see whether that's really what I want to do.

And if all goes well, I'll have a version to playtest at GenCon.

Tuesday 12 February 2008

GenCon Oz Publicity

There are only five months to go until GenCon Australia becomes real. I don't think I can convey just how excited I am about this. The chance to play games with such a wide range of people is something I can only imagine.

With that in mind there are a two things to say about it. The first is that the previous name of "Games On Demand" has been dropped and instead we're going with Indie Games Explosion. Since we're going to model the event after an existing event in the US GenCon, we may as well steal the name too.

The second item to pass on to you is that we're starting to raise the profile of the IGE on various message boards. Take a look around the usual places for indie games and you'll get more details about it. You'll also see the same details here, so if you're lazy you can just check back here.

See you at GenCon!

Friday 1 February 2008

GenConOz: Games on Demand

I think I've narrowed down my list for GOD to just three: Spirit of the Century, Agon, and Don't Rest Your Head. I'd honestly like to run more, but I think I won't be able to practise enough between now and then to ensure that I can run a decent game.

Honestly, I think that DRYH will be the most difficult of all of them for me to run, because it is the least crunchy of the lot. Agon has such a simple heroic premise that it's easy to ensure group motivation. SOTC is similar in that regard, but DRYH is the one that still confounds me a little.

Sounds like a worthy challenge, if you ask me.

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