Monday 31 March 2008

Nobles - The Power 19

I started working on the Power 19 list for Nobles on the weekend. Nobles is in a state of flux at the moment. I had a core mechanic that I had playtested and it seemed to work just fine. And then I had an idea about how to expand it and now I need to go through a structured process in order to make sense of it all.

The key was that originally Nobles was a game played between Nobles who were warring to claim the title of High King. And then I saw yet another documentary about the victory of Henry V at Agincourt and everything was up for grabs again. The key detail was to do with how nobles were treated in battle. In that time, such people weren't executed in battle but were captured for a ransom. This single fact now insists on being part of Nobles and I'm thrown back to the start again, with a war mechanic that works well, but with several unanswered questions. So now I'm in the process of adding a number of features to the game, including (but not limited to) a scoring system, four paths to the throne, treaties and the discovery of assassins. The last one is causing me the most problems. I have some ideas about how to implement it, but have settled on none of them thus far.

More to come as Gencon Oz approaches.

Monday 10 March 2008

Supanova

I picked up a flyer for Supanova on the weekend. Last year I only went as an observer. I didn't run any games, but I took my nephew along and returned with a couple of pieces of Madman merchandise and several photos of some cosplay people. I can't imagine myself getting into that hobby, but I'm always impressed by good cosplay.

So this year I've promised to take my nephew again and we'll have a cool time, and I'm also thinking about returning at a separate time to check out some more goodies, maybe play a couple of demo games or just hunt for indie games fans.


Wednesday 5 March 2008

Gary Gygax Fails Saving Throw

Not my headline. Not my usual kind of game, but D&D Creator Gary Gygax Fails Final Saving Throw: Dead at 69 says a lot. I started on RPGs with AD&D, about 20 years ago. Thank you, Gary, for such a start.

I think we should have a game to commemorate a life that brought us all such joy.

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