Friday, 2 August 2013

Fate Core of Course

My first experience with small press games, indie games, free games was when I stumbled onto FUDGE. My head spun. I wondered whether the system was any good. I mean, it was free, for goodness sake. At the time all the free RPG content I knew was from the Palladium Mailing List and had almost no guarantee of being any good.

I read it, though it was weird, and then found FATE 2.0. And then the bug bit. I bought dice, even before I had a reason to roll them. I made up a strange Matrix-esque scenario just to try it out. Since then I've treasured that free PDF. And I've paid for Fate games. Spirit of the Century and Diaspora are both on my game shelf, and I've had such fun playing them.

It's with joy that today I held in my hands my signed copy of Fate Core. Such a long time after that free PDF, today I have a book. A hardcover book. A book that was refined and polished, with high quality art and editing and layout. A book that is the result of years of hard work from the developers, with countless hours (months? years?) of actual playtime in the wild.

Fate Core is here. My heartfelt congratulations to everyone involved in its production. Thank you for a great game system.
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