Tuesday, 29 November 2011

Week of Pain Relief

The weekend of pain went OK, but not brilliantly. I hit a snag when it came to art. This is my first game, though, and it's really supposed to be about the game rather than the document.

I want a pretty document, for sure, but not for this edition of this game. Either I learn it, or I pay someone to do it. That'll be a production decision for another game.

Speaking of which, I have two in my notebook for when Siege is done.

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