Tuesday, 20 July 2010

Go Play Brisbane, Concluding Thoughts

Go Play Brisbane is finished again. Without giving a blow-by-blow account of the day (there's a Story Games thread for that anyway) I want to make some quick remarks.

This was the fourth GPB mini-con, and for four cons in a row there were new people. And for four cons in a row there were regulars. I'm so pleased that (as Aik wrote on Story Games) there's a Brisbane indie community. That's the reason a GPB was created in the first place. Win. Win. Win. That community is the cradle of creation for indie games. I expect that there will be more and more games come from Australia and from Brisbane because of this little community.

And as if to support that claim, consider these two statistics: 60% of the games played on Saturday were Australian-designed games in development; and more than a third of the people who attended are working on their own games or freelance work.

It's a privilege to be involved with GPB. I'm glad to be part of it. All signs point to more GPB in 2011 and beyond. It's too much fun (and too rewarding) to put down.
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