Sunday, 3 November 2013

First Blood of the Nagademon

The outline is done. What I have now is a playable game, but only if I'm running it. I had Siege in this format for several plays before I started putting text around it. The rules of Nagademon don't allow this kind of luxury, however, so I need to get the next couple of rounds of play testing completely.

My next immediate steps involve running some dummy tests by myself to see if it works as imagined. After that I need a group of players to try it out. As it happens I know a couple of people who are keen to play, but who have never played a story game before. This seems like an interesting opportunity to see how well it works off the shelf without any gaming presuppositions.
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