Friday, 7 August 2009

E.G.G. Zombie Cinema

The second game for the EGG day was Zombie Cinema. A lot has already been said and written about the neat packaging of this game (a VHS box) so I'm only going to say that holding it in my hands was a great experience. It's quite the artifact, but I think I had hoped for some more zombies on the cover.

The game itself is clever for a lot of reasons. First, it's easy to learn. I think it only took 5 minutes to explain the rules. Second, it's highly narrative. The words of the narrative determine the rules which are called into play and it's through the narrative that players get involved. The dice and tokens are (principally) a secondary concern, being led by the narrative. Thirdly, it's clever because it blurs the line between the characters and the audience, with decisions to be made at the level of the character and the level of the player/audience.

The simplicity of this game make it a great little pickup game, and a game that I could easily play with non-gamers. I think this one might join my game collection.
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