Sunday, 8 February 2009

An Agon Story

So I made it down to Sydney and back, and in between the hours working for my corporate overlords, I ran a game of Agon for Michael & Co (as previously discussed).

Had a great time!  As GM, I find that I get to set the tone for the game right from the beginning.  The kinds of details that I draw from the players (and then reward in some way or other) are the kinds that they often return to because of that reward.  So I adopted the model that seems to fit nicely with my current gaming interests:

1. Frame the scene
2. Roleplay until we reach a decision point in the plot
3. Set the stakes with the players
4. Use the rules to make the plot decision
5. Roleplay some more, working towards the decision made in step 4.
6. End the scene.
7.  Wash.  Rinse.  Repeat.  Wipe hands on pants.

Perhaps step 7 isn't required...

Nevertheless, doing this created some interesting outcomes in the game itself, and my favourite is that the rules became the base for the roleplaying superstructure, rather than the other way around, and that because of this, it felt like a story was being made and told.  Complete with narration, description and dialogue, a story was made together and told together.

Thanks to Michael, Leah, Bill and Freya for a great night of gaming.  Special thanks for the great meal - Greek style goodies to kick off the theme!  
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