Go Play Brisbane came and went on the weekend. For me personally this was an interesting experience and one which achieved the three primary goals of a local indie games convention.
1. Have fun
2. Meet other players
3. Meet other game designers
I managed to arrange it so that Go Play Brisbane delivered all of this to the participants. Nathan Russell and Mark McPherson were both there, with their games in tow. We talked about the design and production processes of Dash-in Dungeons (a 3 year project!). We also met other players of indie games in Australia - all of whom are keen to play more. And most importantly, we had fun playing indie games.
The fun is the most important part of it all. Meeting other players, meeting designers, organising conventions... all these things exist to support the fun generated by play.
And for that, Go Play Brisbane was an unqualified success.
Labels
1KM1KT
(1)
3:16 Carnage Amongst The Stars
(1)
4ZZZ
(1)
A Penny For My Thoughts
(6)
Abney Park
(1)
Actual Play
(13)
Administration
(3)
Adults only please
(1)
Advanced Dungeons and Dragons
(5)
Advanced Fighting Fantasy
(4)
Agon
(14)
Andrew Smith
(1)
Apocalypse World
(3)
apocalyptic
(1)
Art
(2)
Aspects
(1)
Auscon
(11)
Australian Game Designers
(1)
Avengers
(1)
Battlestar Galactica
(1)
Behind The Screens
(1)
Bits and Mortar
(2)
Blades In The Dark
(1)
Blank Shield Press
(1)
Brass Goggles
(1)
Braunstein
(3)
Brick Battles
(2)
Brisbane
(5)
Burning Wheel
(33)
Campaign
(1)
Car Wars
(5)
Car Wars Tanks
(2)
Chess
(1)
Chick Corea
(1)
Chris Perkins
(1)
convention
(1)
Convention tips
(1)
conventions
(1)
Cosplay
(1)
Cthulhu
(1)
Cubicle 7
(1)
CW6
(1)
Cylon
(1)
D&D
(1)
D&D 5e
(1)
Daniel Solis
(1)
David Pidgeon
(6)
Death Race
(1)
Design
(11)
DeviantArt
(1)
Diaspora
(7)
Dice and Clouds
(1)
Dicebook
(1)
Discordia.se
(1)
Divine Trauma
(2)
Do
(1)
Dogs in the Vineyard
(3)
Don't Lose Your Mind
(2)
Don't Rest Your Head
(24)
DramaSystem
(6)
Dresden Files RPG
(3)
DRYH
(4)
Duel of Wits
(1)
Dungeon
(1)
dungeon crawl
(2)
Dungeons and Dragons
(8)
Dungeons and Dragons Pennny Arcade
(2)
Elizabeth I
(1)
Embers of the Forgotten Kingdom
(1)
encounters
(1)
Erick Wujcik
(1)
Escape or Die
(1)
Every Gamer's Guild
(7)
Evil Hat
(7)
F20
(1)
Fat Dragon Games
(1)
FATE
(6)
Fate Core
(4)
Feng Shui 2
(1)
Fenix
(1)
Fiasco
(4)
Fred Hicks
(7)
Free RPG Adventure Ideas
(2)
Free RPG Blog
(2)
From the news
(3)
FU
(7)
FU RPG
(4)
Fudge
(1)
fundamentalism
(1)
Gail Simone
(1)
Game Chef
(1)
game design
(14)
Game of Thrones
(5)
Game theory
(2)
Gamer dad
(2)
Gaming
(3)
Gaming gear
(1)
Gary Gygax
(1)
Gen Con Oz
(8)
GenCon
(31)
Gettin' Away With It
(4)
GM advice
(1)
GM style
(2)
GM Technique
(8)
Go Play Brisbane
(26)
golf
(1)
Good and Evil
(1)
google hangouts
(1)
Grey Ranks
(3)
GUMSHOE
(1)
GURPS
(1)
Hamlet's Hit Points
(1)
Happy Birthday Robot
(3)
Here Be Gamers
(3)
Heroica
(1)
Hillfolk
(1)
Horror
(1)
Houses of the Blooded
(2)
Indie Game Designer
(4)
indie gamers
(1)
Indie Games Explosion
(11)
indie games on demand
(9)
Indie Press Gang
(2)
Indie Press Revolution
(3)
Indie RPG
(14)
Inquisitor
(1)
iPad
(1)
IPR
(4)
Jason Morningstar
(1)
John Cleese
(1)
John Harper
(5)
John Hodgman
(1)
John Locke
(1)
John Reid
(2)
John Wick
(1)
Kenneth Hite
(1)
Kickstarter
(2)
kill puppies for satan
(2)
Knightmare Chess
(1)
Kuang Hong
(1)
Lady Blackbird
(2)
LARP
(1)
Lego
(4)
Lego Agonica
(1)
Lego FU
(11)
Long Beach Geeks
(1)
LoveHate Design
(1)
Lulu
(2)
Machiavelli
(1)
Madman
(1)
magic
(2)
Magic Burner
(1)
Major Wesely
(1)
Mark McPherson
(1)
Mark Peric
(3)
Marvel Super Heroes
(1)
May The FU Be With You
(2)
Mechaton
(1)
mf0
(1)
Michael Wenman
(6)
miniatures gaming
(1)
Mixel
(1)
Mobile Frame Zero
(5)
Monopoly
(1)
Monty Haul
(1)
Munchkin
(2)
Mutant City Blues
(1)
My Kitchen Rules
(1)
My Life With Master
(1)
NaGaDeMon
(17)
Nagademon 2013
(6)
Nagademon 2015
(2)
Narrative Control
(2)
Nathan Russell
(9)
Neology
(1)
Neoncon
(1)
Nietzsche
(1)
Ninja vs Pirates
(1)
Nobles
(14)
Nuria
(2)
O Mortal
(10)
One-shot
(1)
Organising Games
(1)
Orphan Black
(1)
parenting
(1)
Paul Tevis
(2)
PDF
(3)
Perception Check
(1)
Peril Planet
(3)
Perth
(2)
Peter Adkinson
(1)
Peter Adkison
(1)
Peter Blake
(6)
Philosophy
(3)
Pictionary
(1)
Pirates Showdown
(1)
Play report
(1)
play style
(1)
Playtesting
(2)
Pocketmod
(1)
Podcast
(3)
Podcast of Foes
(1)
Poison'd
(18)
Poleconomy
(1)
Power 19
(1)
Primetime Adventures
(13)
psychology
(1)
Publishing
(2)
Quality Comics
(1)
Queen
(2)
Religion in gaming
(6)
Rifts
(1)
Rob Donoghue
(1)
Robin Laws
(6)
Robotech
(1)
Roleplaying skills
(2)
Roll20
(1)
RPG
(9)
RPG Advice
(2)
RPG Podcast Review
(1)
RPGNow
(1)
RWBY
(1)
Ryan Macklin
(1)
SacredVows
(1)
Sagefight
(2)
Scott Haring
(1)
Scott Vandervalk
(1)
Scrabble
(1)
Scribd
(1)
Sean Nittner
(1)
Second Generation Gamer
(1)
semiotics
(1)
Seth Godin
(1)
Setting Hack
(3)
Shakespeare
(1)
Siege
(40)
Silence of the Lambs
(1)
Skrillex
(1)
Skype
(2)
Skyrim
(1)
Smallville
(1)
Social contract
(1)
solo gaming
(1)
Sons of Kryos
(1)
Sons of Liberty
(1)
Space Rat
(5)
speculative fiction
(1)
Spirit of the Century
(21)
Star Wars
(8)
steampunk
(1)
Steve Darlington
(1)
Steve Jackson Games
(3)
Storn Cook
(1)
Story games
(12)
Sucker Punch
(1)
Supanova
(2)
Super Gachapon Fighter Omega Infinity
(1)
Superman
(1)
Swancon
(2)
Swashbucklers of the 7 Skies
(1)
Swords
(1)
Taboos
(1)
Tactics
(1)
Tales From The Floating Vagabond
(1)
Talk Like A Pirate
(1)
That's How We Roll
(1)
The Beast of Limfjord
(1)
The Bones
(1)
The Cells
(10)
The Eighth Sea
(3)
The Forge
(4)
The Lego Movie
(3)
The MESSAGE
(1)
The Mountain Witch
(1)
The Spark RPG
(1)
The Stockade
(8)
The Walking Eye
(3)
Them They and Those Guys
(1)
Theory
(2)
Theory From the Closet
(2)
Timothy Ferguson
(1)
Transformers
(1)
Twitter
(1)
Unlit Match
(9)
Uprising
(6)
Victor Wooten
(1)
Vincent Baker
(7)
War Showdown
(1)
Warhammer
(2)
Warhammer 40K
(1)
Will Hindmarch
(1)
world building
(1)
WOTC
(2)
XKCD
(1)
Zedgames
(5)
Zombie Cinema
(3)