Each step, each thought, each page... They all enrich the games we are yet to play. And for that reason Fate Core is rocking my aforementioned socks.
Saturday, 26 October 2013
I'm digesting Fate Core. I couldn't really say that I'm reading it because I'm going slower than other books and carefully poring over every concept. Each page comes alive by intersecting in my mind with the play style and campaign of my gaming group. I'm thinking about how it will change our Diaspora story and also how I'll go about explaining the differences to the group.
Saturday, 19 October 2013
I ran Poison'd the other week and before I did I re-read the rules. No news there, just good practice. Then while I was running it I started flicking for a rule I needed (stats of The Resolute) only to discover that it wasn't there.
And right in that moment, I realised that my print copy and my PDF copy were different. The sudden realisation was closely accompanied by the memory of heart-stopping minutes of GM terror from previous convention games; desperately flicking through the pages in front of gawping players, the silence murdering the story like a pillow to the face. No wonder I'd never been able to find what I knew was there. All my prep was done by reading the PDF, but I prefer to take the paper copy to the table.
My Poison'd has been Poison'd. Tom Reed, you've struck again from beyond your watery grave.
Tuesday, 1 October 2013
Looks like my next game will be a break from Diaspora, instead making space for a one-shot. Not just any one-shot, this will be the fearsome and entertaining Poison'd! Time to break out the old favourite GM question, "Are you going to let him get away with that?"